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Hades 2’s Actual Final Patch For Early Access Is Here

by Sunburst Viral
1 month ago
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While last month’s Unseen Update was meant to be Hades 2’s final patch before the 1.0 launch, it turns out Supergiant had one more up its sleeve. The latest patch is full of balance tweaks, improvements, and fixes–including a handful that have come from players’ feedback. Here’s what’s changing.

For the most part, players are getting a boost in power with the new patch, with many of the game’s weapons, boons, and other abilities seeing buffs to damage, range, or other properties. Some abilities are being made easier to use, while a number of enemies are also becoming less punishing.

Now Playing: Hades 2 – The Unseen Update Overview Trailer

Some of the game’s boons are getting minor nerfs for balance reasons, while others are being fully replaced–the Poseidon x Hephaestus boon Seismic Hammer, Hera x Poseidon’s Golden Rule, and Demeter X Hephaestus’s Room Temperature have all been cut and replaced with brand-new boons.

The patch also includes a number of nice little quality-of-life changes that should reduce a few frustrating moments–you can no longer run out of Life while waiting for Athena to arrive, or between clearing a Chaos Trial and being sent back by Chaos.

The patch also includes a lot of fixes for bugs that Supergiant have mopped up in preparation for the 1.0 launch–you can check out the full list below, but beware of spoilers.

Supergiant have also issued a warning as the 1.0 launch approaches that any Zodiac Sand and Void Lens resources collected will automatically be converted to Prestige upon the game’s 1.0 launch, though notes that players are welcome to continue earning them if they wish.

Check out the full patch notes for Hades 2 Patch 11 below.

Hades 2 Early Access Patch 11

Note:📢 indicates changes inspired by community feedback!

General Gameplay

·Notice: In preparation for our v1.0 launch and forthcoming story sequences surrounding the True Ending, please note that any Zodiac Sand or Void Lens resources you have when you load your save progress at that time will automatically be converted to Prestige. For now, you may continue earning these if you wish.

Nocturnal Arms & Abilities

·Umbral Flames: increased Special projectile size and orbit speed

·Moonstone Axe: increased damage of Attack sequence

·Black Coat: improved responsiveness of blocking while channeling Omega Attack

Aspects of the Nocturnal Arms

·Sister Blades (Artemis): reduced recharge time for Riposte effect, so it can be used more frequently

·Umbral Flames (Melinoë): increased Critical damage chance

·Umbral Flames (Eos): using Special no longer cancels other Special projectiles; improved target tracking of Daybreaker projectile

·Moonstone Axe (Thanatos): increased Critical chance ramp-up and upper limit

·Witch’s Staff (Anubis): increased Magick cost of Omega Special

·Umbral Flames (Supay): reworked Special creates a second projectile; reworked Attack timings and Omega Attack; shots no longer stagger foes; reduced Rush Boon damage bonus; breaks Urns more easily

·Black Coat (Shiva): reworked Omega Special bounces several times in the target area; reduced Destructive damage bonus to compensate

Boons & Blessings

·Storm Ring (Zeus): increased damage

·Arc Flash (Zeus): increased damage

·Tidal Ring (Poseidon): reduced damage

·High Surf (Poseidon): reduced area of effect

·Solar Ring (Apollo): increased damage

·Hephaestus: increased damage of Blast effects, such as Smithy Rush; increased Glow bonus from Rarity

·Tough Gain (Hephaestus): effect now activates even if you are protected by Paid Dues (Hermes)

·Molten Touch (Hephaestus): increased damage to Armor, increased bonus from Poms of Power

·Heat Rush (Hestia): slightly reduced duration of damage trail

·Ares: Plasma can no longer grant more than +100% move and strike speed, which caused various issues

·Golden Rule (Hera x Poseidon): cut from game; replaced with…

·Ripple Effect (Hera x Poseidon): new! Your effects from Fine Line (Hera) and Ocean Swell (Poseidon) have a chance to fire twice

·Seismic Hammer (Poseidon x Hephaestus): cut from game; replaced with…

·Seismic Servo (Poseidon x Hephaestus): new! Any Boon effects that recharge over time recharge faster

·Room Temperature (Demeter x Hephaestus): cut from game; replaced with…

·Cryo Pounder (Demeter x Hephaestus): new! Your blasts from Hephaestus deal more damage to Freeze-afflicted foes

·Rude Awakening (Apollo x Hephaestus): increased bonus damage

·Chain Reaction (Hephaestus x Hestia): increased timing window of Double Blast effect

·Travel Deal (Hermes): reduced Gold discount

·Harm for the Afflicted (Medea): increased how frequently this can deal damage

·Suffering on Sight (Medea): increased average damage

·Old Herbal Remedy (Circe): fixed an issue causing this effect to not be reduced by Vow of Scars (Oath)

·Protective Coating (Icarus): increased Armor

·Volatile Coating (Icarus): increased Armor and blast damage

Daedalus Hammer Upgrades

·Inverted Spark (Flames): improved compatibility with more Aspects

·Helheim Charge (Skull): now fires your Omega Attack an additional time in succession

·Chakra Collider (Coat): increased Power Shot timing window

·Awakened Rockets (Coat): increased Magick cost

Hexes & Path of Stars

📢 Reduced start-up time of most Hexes, making them faster to use

📢Godsent upgrades now can appear on subsequent uses of the Path of Stars, if you meet the required Olympian after prior uses

·Confluence (Night Bloom): now makes your raised servants appear in your Casts, not after you Sprint

📢 Improved menu navigation of the Path of Stars while using gamepad controls

Keepsakes

📢 Olympian Keepsakes such as Cloud Bangle (Zeus) activate more reliably in Thessaly

·Ghost Onion: restorative effect is no longer reduced by Vow of Scars (Oath)

·Crystal Figurine: now activates an additional random Arcana Card

Animal Familiars

·Toula the Cat: improved bonuses from Familiar Bonds, and innate movement speed, pounce accuracy, and active time between naps; she is also less prone to getting stuck on obstacles

· Removed Attending a Faithful Beast (Cauldron), along with associated bonuses from Resting your Familiars

Foes & Dangers

· Encounters on Olympus now have slightly fewer foes

· Encounters with Icarus have slightly fewer foes at the same time

· Encounters on the Summit now have slightly fewer foes; some smaller foes have slightly increased Life

· Foes from Moon Monuments now have more Armor in later Regions

·Typhon: reduced speed and damage of main eye blast; reduced duration of some projectiles; reduced frequency of cyclone attacks in second phase

·Prometheus: reduced tracking speed of uppercut

·Unrivaled Cerberus: no longer also drops magma on top of his attacks

·Unrivaled Scylla: the guest artist fires fewer projectiles than before

·Unrivaled Hecate: fixed an issue causing the real Hecate to be easier to distinguish from the other two, unlike in the standard Encounter

·Master-Slicer (Erebus): reduced Life

·Lurker (Oceanus): attacks can be blocked more reliably using the Black Coat

·Shellback (Oceanus): Elite now shoots a larger bouncing projectile instead of a triple-shot

·Holeheart (Fields): thrown bomb no longer deals direct damage; Elite no longer throws multiples at once

·Brush-Stalker (Fields): reduced maximum targeting distance for ranged attack

·Lycaon (Fields): pounce attack now is slower to start

·Goldwraith (Tartarus): slightly reduced appearance rate

·Tempus (Tartarus): slightly reduced appearance rate

·Sandskull (Tartarus): slightly reduced appearance rate

·Satyr Hoplite (Olympus): Elite throws fewer projectiles at once

·Satyr Vierophant (Tartarus): adjusted summoning behavior; reduced duration of fireball and its damage trail

·Shambler: all varieties have reduced tracking speed

·Bronzebeak (Ephyra): adjusted attack behavior

·Lubber (Ephyra): fixed an issue causing their flames to sometimes destroy your projectiles

·Eidolon (Ephyra): Elite no longer throws multiple projectiles at once

·Droplet (Thessaly): reduced move speed

·Stickler (Thessaly): reduced projectile speed

·Boozer (Thessaly): reduced lunge-attack distance and accuracy

·Harpy Talon (Thessaly): removed cyclone attack

·Auto-Seeker (Olympus): removed self-destruct attack; reduced number of shots but increased damage

·Auto-Forcer (Olympus): reduced move speed during whirlwind attack; increased recovery time

·Sky-Dracon (Olympus): removed flame-breath attack

·Mega-Dracon (Olympus): updated flame-breath attack

·Satyr Goldpike (Olympus): Elite throws fewer projectiles at once

·Satyr Sapper (Olympus): reduced speed and range of rocket attack; Elite fires fewer rockets

Level Design & Environments

· Several Locations on Olympus now have more places to take cover against enemy fire

· Improved pathing and collision in several Locations

Book of Shadows

📢 Improved sorting of Path of Stars upgrades for Selene after the Incantation Insight Into Offerings

Art & Visual FX

· Further adjustments to visual FX of various strikes and abilities to improve visual clarity in combat

· Other minor fixes and improvements

Voice & Narrative

· Updated voiceover for Athena

Music & SFX

· Improved audio feedback for Power Shot effects

· Updated sound effects for Umbral Flames (Supay)

· Other minor improvements

Miscellaneous

📢 You can no longer lose all your Life in the brief time it takes Athena to arrive once she is on her way

📢 You can no longer lose all your Life between clearing a Chaos Trial and being sent back by Chaos

📢 Your raised servants now show damage numbers when their strikes connect

📢 You can no longer Deflect raised Tempii attempting to heal you in the Encounter against Chronos

📢 Improved feedback on some Boons or items whose Life restoration is reduced by Vow of Scars

· Clarified that Gift Gift Gift (Echo) requires switching Keepsakes to take effect

· Updated Credits with additional contributors

· Updates and fixes to translations in some languages

Bug Fixes

· Fixed an issue causing the Rush Boon bonus from Umbral Flames (Supay) to affect indirect Boons such as Beach Ball (Poseidon x Apollo)

· Fixed an issue causing Blast effects from Hephaestus to gain ‘strike foes from behind’ bonuses

📢 Fixed Ionic Gain (Zeus) Aether Fonts appearing in unreachable places in the Unrivalled Eris Encounter

📢 Fixed Blinding Rush (Apollo) or other Daze effects not affecting Typhon

📢 Fixed interaction with various Aspects and Exceptional Talent (Apollo)

📢 Fixed Buried Treasure (Poseidon) or Quick Buck (Hermes) items sometimes being out of reach

📢 Fixed Whispered Prayer (Artemis) not improving with Rarity

📢 Fixed interactions with Witch’s Staff (Anubis) and Wave Strike (Poseidon) or Cardio Gain (Hestia)

📢 Fixed Purification (Phase Shift) destroying your projectiles from Black Coat (Shiva)

· Fixed Gigaros Dash (Hades) amplifying damage other than Attack and Special

📢 Fixed Full Service (Icarus) not improving Rapid Slash (Daedalus – Axe)

📢 Fixed Mega Blaze (Daedalus – Flames) not affecting Omega Attack as described

📢 Fixed Garmr Gaze (Daedalus – Skull) reducing range unexpectedly

📢 Fixed Ambition (Sky Fall) not working against Guardians as described

📢 Fixed a rare case where Typhon could remain impervious indefinitely…

📢 Fixed Unrivalled Scylla sometimes stage-diving into the walls and getting stuck…

📢 Fixed Chronos sometimes speaking over the Pause Menu even while absent in the Typhon Encounter

· Fixed various issues with foes summoned by Typhon

· Fixed several cases where Olympian effects could appear on impervious foes

· Fixed Voice of Truth Prophecy missing a requirement for Gold Gold Gold (Echo)

· Fixed text not fading out as expected during the narrated Homer outcomes after a successful clear

📢 Fixed various voice lines and story events playing unexpectedly or not playing when expected

📢 Fixed occasional visual issues with Magick Indicator while using Black Coat (Nyx)

📢 Fixed several text errors

· Other minor fixes



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