Enter Her Paracosm delves into a ballerina’s dark past through exploration, conversation, and playing oddly-cute micro games.
I got the chance to play the game at MCM Comic Con London where I made it through a lot of the actual game. The game itself is sort of split in two different ways of playing. Sometimes, you act as a ballerina moving around your room, selecting items and talking to people to hear more of your story. Other times, the game offers a bunch of cute micro-games that are rapid fire, challenging you to keep up with them so that you can understand more of her mental state.


Some of these micro-games are quite easy. There is a typing game that shows the ballerina’s inner arguments, a moment where you are painting your extremely long nails, and another where you just spam a key until she smiles. These feel simple; almost impossible to fail. Others, like a Flappy-bird-style game where you try to avoid large words on the screen or one where you need to sew apart your own severed leg, are a bit more challenging.
The mini-games in Enter Her Paracosm are creepy and they seem to reflect the mental state of the ballerina, who seems to have not left her room for quite some time. In her closet, there is actually a giant demon head that needs feeding (and who she is always trapped with).
It’s an interesting look into how depression could feel for someone, and how their mind could be such a strange place for them to work their way out of. There are heartfelt moments when you are speaking to your sibling, who wants you to come out of your room, and you want to as well, but can’t.
Enter Her Paracosm is currently in development, but in the meantime, you can add it to your Steam Wishlist.
















