Howdy. Do you want XCOM? Do you just like the latest and glorious MechWarrior Techniques sport? And most significantly, are you in any respect within the passage of time? In that case, then there’s somebody I’d such as you to fulfill.
That is Phantom Brigade, a turn-based ways sport that got here out final week. It’s a sport of two halves, one the place you command a squad of mechs on the battlefield, the opposite placing you in control of strategic stuff like conquering enemy areas, managing pilots and upgrading/repairing your mechs.
These are all issues I like and issues I’ll take a look at out in even probably the most primary try at a turn-based sport. However Phantom Brigade is admittedly setting itself aside in a couple of key methods.
First up, it appears wonderful. It’s acquired a really Digital On type of vibe occurring with its mech design (and animation, even), and I simply love how slick and funky the entire thing appears. Even the interface is wonderful, taking cues from video games like Countless Legend, and displaying that simply because a sport is about technique doesn’t imply it additionally cant look good.
Subsequent, this isn’t strictly a turn-based ways sport. Like Damaged Strains, which I preferred and wrote about a couple of years again, Phantom Brigade is kinda turn-based, in that you simply undoubtedly get on a regular basis on the earth to line up your strikes, however the precise decision of these selections performs out in real-time.
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The story’s narrative basis is that you simply and your crew of mech pilots have gotten maintain of a secret prototype weapon that permits you to see briefly into the long run. Simply lengthy sufficient to see how far an enemy unit goes to maneuver within the subsequent 5 seconds, and what they’re going to do whereas they’re getting there. Handy!
It really works like…a video editor. The developer walkthrough beneath takes you thru it intimately, however the starting stage of every flip includes lining up a collection of actions on a timeline, on which you’re in a position to “scrub” backwards and forwards to see how every thing goes to go. When every thing is to your liking, you hit play execute and the entire collection of strikes performs out.
Which may sound simple. In the event you can see into the long run, then you possibly can see what your opponent is doing, and you’ll merely react accordingly. However there’s problem and unpredictably inherent on this, since each time you shoot, or transfer, or come into bodily contact, or deploy a protect, these actions are timed, and play out throughout an animation sequence.
Combating sport followers may know the place that is going; it’s all wonderful seeing what your opponent is doing and organising one thing to defeat or counter it, however in case you get the timing fallacious, then you definately’re fucked.
You may also have seen from that video and gif that Phantom Brigade is, because of this emphasis on timing, all the time transferring. There’s little or no extended use of canopy right here, the sport needs to make this extra of a dance than a gunfight. I’m very a lot into this at only a click-by-click degree, because it all the time offers me quite a bit to do, even on turns the place it appears like not a lot is going on.
The sport launched in Early Entry on the Epic Video games Retailer a few years in the past, which is once we first coated it, however has now reached model 1.0 standing and dropped on Steam as effectively, trying a bit slicker and enjoying a bit tighter within the course of.
This put up was initially written in 2020; it has been up to date after spending time with the 1.0 launch.