Writer 2K teased again in April that it was bringing again Telltale’s Tales from the Borderlands sequence however that this time, it will be developed in-house by Gearbox Software program. Then, throughout Gamescom’s Opening Evening Reside occasion, Gearbox formally revealed the sequel, which is much less a direct continuation of Telltale’s story and extra a non secular successor to the sequence, which is clear in its official title: New Tales from the Borderlands.
That new trailer gave us a have a look at the brand new protagonists – altruistic scientist Anu, her street-wise brother Octavio, and native enterprise proprietor Fran – in addition to a have a look at simply how Tales from the Borderlands this new entry is that this time round. Certain, it’s a brand new forged and an all-new story on this planet of Borderlands, but it surely’s clear it can play and really feel acquainted. In talking with the crew, it’s clear that that is Tales from the Borderlands with some added Gearbox edge.
“As somebody who labored on the earlier Tales, I used to be acutely conscious it was a important darling,” Gearbox Software program director of manufacturing James Lopez tells me. “The individuals who have performed it like it. Slightly than attempting to comply with in these footsteps, we attempt to acknowledge the route these steps took however then attempt to do one thing completely different. Use the method, use what labored, however do it Gearbox fashion.”
That’s why this sport seems extra much like Borderlands 3 in visible fashion than the primary Tales from the Borderlands, and it’s why it options higher, up to date animation.
Lopez says Gearbox is partnering with builders from the primary sport to make sure its non secular successor stays genuine to the sequence’ roots. That authenticity and dedication to creating New Tales from the Borderlands really feel proper at house was evident in its first gameplay demo, which debuted at Pax West in September. In it, we see the unlikely trio of Anu, Octavio, and Fran making an attempt to flee risks in an underground sewer system riddled with Tediore troops who need nothing greater than to take them down. What instantly stood out to me was how Tales from the Borderlands this gameplay was, from the precise moment-to-moment gameplay to the writing.
The jokes are loads, with some hitting tougher than others, relying in your tolerance of Gearbox’s trademark Borderlands humor. And the gameplay is sort of an identical to that of Telltale’s first and solely foray into this universe, which is to say your major mode of enter comes from deciding on dialogue selections and watching how they have an effect on characters and the world round you in addition to the general narrative.
As you’d count on, when it’s time for a dialogue selection, you’ll see choices pop up on the display and a crimson bar beneath them to point how a lot time you could have left to pick out one. Don’t count on to see a “Fran will keep in mind that” notification pop up after you make your resolution, although, as a result of not like in Telltale’s sport, the crew has carried out away with on-screen markers like that. As an alternative, you’ll need to decipher how that selection impacts these round you primarily based on what they do and say following it.
As for why the crew opted to drop these notifications, it’s to strengthen the influence of every selection.
“There’s a right away influence; there’s a right away joke linked to what selection you made,” Gearbox Studios Quebec producer Frédéric Scheubel says of the demo’s first dialogue selection. “What selection you make…could have its personal sequence that can play in a different way. And a few of these selections will have an effect mid-term and even long run, affecting which ending you’ll see, so concentrate, see how the characters will react. In case you diss them, they’ll react to it. We really feel that each selection is vital, so we moved away from the hints that we had prior in Tales from the Borderlands.”
He continued, “As an alternative of doing it like ‘this selection is the vital selection,’ all selections could also be vital and will have led you to those circumstances in a while.” Past diegetic reactions and moments, there are two different methods to know how your selections have an effect on the sport. In traditional Telltale vogue, on the finish of every episode, there can be a recap of what you probably did. There may even be an NPC murderer bot that follows the trio round, appearing as a Greek Refrain character for the get together.
“In case you say one thing that’s significantly harsh to somebody, he’ll name you on it,” Lopez says. “He received’t criticize you. He’ll simply go, ‘that was fairly harsh.’ There’s a mechanic, too, the place he’ll measure the bond degree of the group. While you get these moments the place he calls these things out to you, it is a chance to go, ‘do I like this? Do I need to return and make my bond increased?’”
Lopez says the dialogue selections proven within the Pax West demo are simply among the lots of within the ultimate sport, and all of them will assist decide which of the 5 endings you will get when the credit roll. With regards to dialogue, Lopez says Anu, Octavio, and Fran have clear archetypes, however gamers are usually not required to comply with these. It’s your story, in spite of everything, and while you veer off the archetypal path of every character, Lopez says you’ll see and listen to characters react to that.
One thrilling facet of New Tales from the Borderlands proven throughout its first gameplay demo was Vaultlanders, one of many sport’s many minigames. It begins with you deciding on a Borderlands-inspired minifigure, which doubles as a collectible discovered and earned all through the story, from a really combating game-esque character choice display. The sport then thrusts you right into a comical, action-figure battle that performs out with button clicks and quick-time occasions. On this occasion, profitable the battle earned Octavio the Zane Flynt minifigure, which followers may acknowledge as one of many playable characters from Borderlands 3, a sport that takes place one yr earlier than the occasions of this one.
The remainder of the demo performs out as you’d count on – jokes, quick-time occasions, powerful dialogue selections, and loads of Borderlands peril – and it’s value watching if you happen to’re enthusiastic about what’s in retailer in New Tales from the Borderlands forward of its Oct. 21 launch.
Does this displaying of gameplay have you ever excited to play New Tales from the Borderlands subsequent month? Let me know within the feedback under!