Sonic Origins could have been launched lower than 2 months in the past, however it’s an understatement to say that the state of the sport has been a problem. Sadly, there was a bunch of bugs that the sport has had. A patch for the sport was confirmed to be within the works final month, so it wasn’t going to be lengthy earlier than the bugs have been addressed.
Effectively, SEGA has been spending the previous few days step by step rolling out the replace. It got here out on PlayStation 4 and PlayStation 5 the opposite day, adopted by the PC model that evening. It was solely a matter of time, however SEGA has launched an replace for the Nintendo Change model of Sonic Origins, bringing the compilation to model 1.4.0. It isn’t shocking, however the replace’s solely objective is to repair bugs. You’ll be able to see the patch notes down under.
- Sonic the Hedgehog 3 & Knuckles: Added a operate to Sound Check.
- Sonic the Hedgehog 2: Fastened a bug the place Tails wouldn’t return from outdoors the display screen and a sound impact would regularly play.
- Fastened a bug that was inflicting some songs from the Traditional Music Pack to have incorrect titles displayed within the Museum.
- Sonic the Hedgehog 2: Fastened a bug that triggered the sound impact for amassing Rings to be interrupted when amassing them in fast succession.
- Sonic the Hedgehog 3 & Knuckles: Adjusted Competitors Mode on the Nintendo Change in order that it may be performed with out registering two Pleasure-Cons / Professional controllers. *Made registration for 2 Pleasure-Cons / Professional controllers in Time Assault pointless, and made it doable to cancel controller registration in different modes.
- 42 different bug-fixes:
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug the place leaving many Merchandise Containers in entrance of the sub-boss of Hydrocity Zone Act 1 would trigger the sport to crash when defeating the sub-boss and transferring on to the following Act.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug that was inflicting gamers to get caught when enjoying a Particular Stage from the extent choose menu after enjoying Time Assault Mode.
- Sonic the Hedgehog: Fastened a bug the place retrying a stage in Traditional Mode from My Knowledge and getting a Sport Over would make gamers get caught on the Title Display screen.
- Fastened a bug within the “Fireball Sprint” mission the place it was doable to maneuver outdoors of the mission space, and clearing the mission would outcome within the participant turning into caught.
- Fastened a bug within the “Slippery Swim” mission that was inflicting invisible blocks to look in areas they aren’t supposed to look in.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug in Competitors mode that triggered gamers to return a lap after they took harm or fell out of the stage.
- Fastened a bug within the “Animal Rescue” mission the place gamers would stand on prime of clouds as a substitute of bouncing or falling off them.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug in Angel Island Zone Act 1 that teleported gamers when the island is about on hearth.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug in Carnival Night time Zone Act 2 the place the boss would go away the realm if hit by a mid-air assault whereas getting into.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug that triggered a sound impact to repeatedly play when the participant transitioned levels after defeating the boss of Dying Egg Zone Act 1.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug in Flying Battery Zone Act 1 that triggered a sound impact to repeatedly play if a participant transitioned levels when near a magnetic object.
- Sonic the Hedgehog 2: Fastened a bug that triggered Tails’ flight sound impact to repeatedly play after transferring to the following stage should you have been flying with Tails in the course of the transition.
- Sonic the Hedgehog 2: Fastened a bug in 2 Participant VS mode the place the time would by no means expire if it reached 0 throughout a participant mistake.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug in Competitors Mirror Mode that was inflicting the programs to not be mirrored.
- Fastened a bug within the “Bounce Home” mission the place characters would change into inoperable in the event that they collided with a Bounce Pad from the underside when time expired.
- Fastened a bug within the “Excessive! Tremendous Sonic End” mission the place falling off the platform shortly after reaching the objective would trigger the digital camera to lock and forestall the participant from progressing.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug that triggered Sonic and Tails to get caught on a burning rope in the course of Angel Island Zone Act 2, which made it not possible to progress.
- Sonic the Hedgehog 3 & Knuckles: When beginning in Traditional Mode with a save file the place the sport has been cleared, getting into and exiting a Particular Stage with out touching a checkpoint would trigger the sport time to incorrectly begin at 9:59.
- Sonic the Hedgehog 3 & Knuckles: When beginning the sport as Sonic with a cleared-game save knowledge file, performing sure actions in Angel Island Zone Act 1 would trigger the participant to be incorrectly moved to Knuckles’ boss space route.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug in Traditional Mode the place performing sure actions within the boss struggle of Lava Reef Zone Act 2 would make the digital camera shift, and the character would fall out of the stage.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug in Angel Island Zone Act 1 the place performing sure actions after the stage is about on hearth triggered the participant to lose a life.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug in Lava Reef Zone Act 2 that allowed gamers to keep away from the falling boulder that strikes them to the boss stage.
- Sonic the Hedgehog 2, Story Mode: Fastened a bug the place the transition time from Mystic Cave Zone Act 2 to Hidden Palace 2 could be added to the participant’s Finest Time.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug within the boss battle of Hydrocity Zone Act 2 that triggered an invisible ceiling to look, which prevented gamers from leaping increased.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug the place instantly opening the pause menu when getting into the primary Particular Ring in Mushroom Hill Zone Act 1 and deciding on “Restart” would trigger gamers to start out the stage from an unnatural place.
- Sonic the Hedgehog 3 & Knuckles: Beginning the sport in Traditional Mode utilizing saved knowledge with a recorded Time Over in Angel Island Zone Act 1, after which getting a Sport Over would trigger gamers to instantly lose a life upon reaching the sub-boss.
- Sonic the Hedgehog 2: Fastened a bug that was inflicting crashes because of incorrect object calculations.
- Fastened a bug within the “Aerial Assault” mission the place gamers would get caught on blocks and be unable to maneuver.
- Fastened a typo within the credit.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug the place opening the pause menu simply earlier than getting into a Particular Stage after which deciding on “Restart” would transfer the participant to a distinct Act.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug the place cash could be elevated in debug mode.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug the place the BGM in Particular Levels would decelerate after amassing 50 Rings.
- Sonic the Hedgehog 3 & Knuckles: When beginning the sport in Traditional Mode on a save file with a recorded Time Over, the Time wouldn’t reset from 9:59 upon clearing a stage.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug in Traditional Mode of Dying Egg Zone Act 2 the place opening the pause menu and deciding on “Restart” after transitioning to the boss stage would trigger the participant restart the boss struggle with 0:10 Time.
- Sonic the Hedgehog 3 & Knuckles: Fastened a bug in Mushroom Hill Zone Act 2 that triggered textures of objects to not show accurately. (Nintendo Change)
Supply: SEGA PR