
Sq. Enix has commented in a current video on why they determined that Chrono Cross needs to be remastered. The announcement of the remaster of the traditional RPG was initially meant to commemorate the sport’s twentieth anniversary. Nonetheless, the remasters producer, Koichiro Sakamoto, has now publicly acknowledged that there was extra to it than that. Sakamoto says that they had been relying on the Sport Archive service for his or her traditional RPG’s on Sony’s PlayStation 3 console, however on the time the PlayStation 4 turned obtainable to buy and so they weren’t certain whether or not that console would proceed with the Sport Archive service, so to remain on the protected facet, they determined that they might create a remaster undertaking. Right here’s what was mentioned:
“Again when the undertaking was launched, Chrono Cross was presumably going to change into unplayable. There was a Sport Archive service on PlayStation 3 that allowed you to play PlayStation 1 video games. However PlayStation 4 was already in the marketplace. We didn’t know on the time if PlayStation 4 would even have a Sport Archive service. It seemed like Chrono Cross might change into unplayable. So, a remaster undertaking was arrange. That’s the backstory.”
Remaster producer Koichiro Sakamoto
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