Sunburst Viral- Latest News on Celebrities, gossip, TV,  music and movies
No Result
View All Result
  • Home
  • Featured News
  • Celebrity
  • Movies
  • Music
  • Gossips
  • TV
  • Comics
  • Books
  • Gaming
  • Home
  • Featured News
  • Celebrity
  • Movies
  • Music
  • Gossips
  • TV
  • Comics
  • Books
  • Gaming
No Result
View All Result
Sunburst Viral- Latest News on Celebrities, gossip, TV,  music and movies
No Result
View All Result

Void/Breaker Review: Chaos Is The Point

by Sunburst Viral
22 hours ago
in Gaming
0
Home Gaming
1
VIEWS
Share on FacebookShare on Twitter
Spread the love


Many games tout impressive destruction systems under the hood, but few implement it as well as Void/Breaker. The ruin is visually spectacular, sure – who doesn’t love to watch buildings crumble because of your grenade or gravity-thrown explosives? But importantly, it’s a critical aspect of Void/Breaker’s roguelite design. Enemies caught beneath falling rubble become instantly staggered, and that’s your moment to kill. Grenades do this too, as do most items you throw at the hostile AI machinery trying to end your run, creating a vortex of shifting priorities as you dash, jump, and shoot at sequential staggered enemies in your sightlines. Countless weapon mods and permutations make fewer than a dozen weapons feel like hundreds in your arsenal, adding even more blissful chaos to the mix. Though it can be difficult at times, if you can see through the literal remains of your destruction, one of the year’s most engaging shooters awaits. 

Chaos Is The Point

Void/Breaker wastes no time getting a gun in your hand. An AI voice in your head wants your help escaping a simulation where thousands of runners attempt to reach the end of multi-arena stages to defeat a boss. He asks that you simply follow the simulation’s commands; meanwhile, he uses the data you collect along the way to find new exits for you and him. The storytelling style is very reminiscent of Valve’s Portal. Something much larger is at play here, but it’s worth discovering for yourself.

This narrative framework supports the game’s roguelite structure. Mechanically, however, you enter various themed digital stages, from liminal spaces to beaches to snow-capped cliffs and more, and attempt to survive. Most arenas consist of a couple of starkly white structures that your grenades and thrown explosives can topple (ideally onto waves of enemies below). Learning the language of Void/Breaker means constantly scanning your field of view for explosives and structures practically begging to come down, and then eyeing neon-green bars above enemies that tell you they’re staggered and ready for a quick kill. Developer Stubby Games throws plenty of wrenches into this formula, like armored foes and electrostatic enemies you must melee first, and elite bots that will have you on the back foot, but for the most part, Void/Breaker’s formula is “Break stuff, then kill.” 

Chaos Is The Point

The game emphasizes explosives and bringing buildings down, but your guns do most of the killing; you can only select one weapon per run. You choose from a pistol, shotgun, machine gun, sniper, and more, and each has its perks (though once I unlocked the SMG, I rarely picked anything else). There’s no sense overthinking your weapon, though, because the dozens of mods you pick up each run determine its effectiveness. As you pick up more schematics, the pool of mods you find in chests or drop from enemies expands, and soon your gun fires corrosive acid, electricity, fire, projectile missiles, and more. Not to mention, mods change how the gun fires, how much damage certain bullets do, recoil, accuracy, and just about any other stat you associate with firing a video game gun. Wild combinations are easy to create, and a unique mod-stacking mechanic that can double or triple effectiveness adds a light touch of puzzle design to this otherwise straight shooter. 

Chaos Is The Point

Stubby Games smartly emphasizes player expression, never getting in the way of the zanier combinations available to players. The SMG I used to beat the final boss featured mods that made each bullet electric, shot missiles with each shot, covered each bullet in a destructive orb, and featured a ricochet perk that made each bullet bounce off walls and split into even more bullets. I’m thankful for mid-run saves because this SMG permutation, paired with an ability mod that let me throw infinite grenades for a limited time, filled my screen with so much destruction that the entire game crashed. I’d usually bemoan such a thing, but I couldn’t help but laugh. I pushed my PC to its limit with my on-screen chaos. 

Boss fights leave a little to be desired – I rarely died because of their simple bullet-hell arenas. Instead, most runs ended because, after bringing down every structure around me, I’d get so lost in the chaos that I wouldn’t realize I was stuck in debris while enemies swarmed my location. As stunning as it is to see so much happening on screen, it can be hard to understand what is going on during the most chaotic moments. 

Chaos Is The Point

Between enemy-filled arenas en route to a stage’s end boss, you might find a shop to buy more mods, ominous obelisks with risk-reward propositions (gain a lot of health or lose half your health, for example), optional trials, and strange phenomena that transport you to different locations. These moments are quick breaks in between bouts of adrenaline-fueled shooter action that I always welcomed – enemies can be relentless, especially as new types are introduced in each stage. 

The rest of the Void/Breaker package offers few genre surprises. You can upgrade various traits between runs, research new mod schematics to add to the random pool, purchase new weapons, and discover fun secrets. You can unlock shortcuts, glean in-world information from computer terminals, and hear intriguing dialogue barks from the AI partner who needs your help. It’s all standard stuff for the rogue genre, but if anything, its simplicity pushes you back to the meat and potatoes of this shooter.

 

Void/Breaker’s shorter runtime – I rolled credits at 12 hours – ensures nothing gets too repetitive in its roguelite structure, but an expansive endgame promises even more to engage with, like different run modifications you can enable to make an already chaotic shooter even more anarchic. I’ll certainly be running it back (again and again) to see what other disruptions I can bring to this AI-simulated adventure. It’s hard not to when destruction feels this good.



Source link

Tags: celebrity newsChaoshollywood gossipshollywood newslatest hollywood newsPointreviewVoidbreaker
Previous Post

How North Texas Homeowners Are Getting 9 Months of Use from Their Backyard

Next Post

Museum in Buenos Aires Sparks Controversy After Cancelling Russian Film Screening Program at Ukrainian Embassy’s Request

Related Posts

Gaming

Faraway’s Unprecedented 16-Year Development Has Resulted in an Instant Classic

by Sunburst Viral
November 4, 2026
Gaming

The First Review For Zelda: Ocarina Of Time Switch 2 Is In

by Sunburst Viral
November 4, 2026
Gaming

Coming to XBOX Game Pass: Escape Academy 2: Back 2 School, Thronefall, Warhammer Survivors, and More

by Sunburst Viral
November 3, 2026
Gaming

Epic Just Saved Fortnite–For Now, Anyway

by Sunburst Viral
November 3, 2026
Gaming

Dead by Daylight Fans Are Uninstalling the Game in Protest

by Sunburst Viral
November 2, 2026
Next Post

Museum in Buenos Aires Sparks Controversy After Cancelling Russian Film Screening Program at Ukrainian Embassy's Request

GET THE FREE NEWSLETTER

  • Trending
  • Comments
  • Latest

Unrecognizable Joe Biden looks like a young Tom Cruise in handsome throwback from his 20s

September 19, 2026

What Happens To Every Young Sheldon Character After It Ends

September 29, 2026

Why Did Joe Manganiello & Sofía Vergara Divorce? His Memoir Claims – Hollywood Life

October 11, 2026
20 Music Videos That Changed The Industry!

20 Music Videos That Changed The Industry!

May 25, 2026
Jude Law Family Tree: His 7 children and who the mothers are | Explained

Jude Law Family Tree: His 7 children and who the mothers are | Explained

March 27, 2026
Schitt’s Creek Halloween Costume Ideas

Schitt’s Creek Halloween Costume Ideas

October 1, 2023

How Does the Body Regulate Hunger and Fullness?

November 4, 2026

Marvel Officially Gives Spider-Man a Death Sentence

November 4, 2026

Amid The Blue Tsunami, A Night Of Many Firsts

November 4, 2026

Elaine Hendrix Recalls DWTS Injury, Shares Brutal Details

November 4, 2026

Faraway’s Unprecedented 16-Year Development Has Resulted in an Instant Classic

November 4, 2026

DC Comics Takes Almost 50% Marketshare Of Last Week’s Comic Shop Sales

November 4, 2026
  • Home
  • Disclaimer
  • Privacy Policy
  • DMCA
  • Cookie Privacy Policy
  • Terms and Conditions
  • Contact us
SUNBURST VIRAL

Copyright © 2022 - Sunburst Viral.
Sunburst Viral is not responsible for the content of external sites.

No Result
View All Result
  • Home
  • Featured News
  • Celebrity
  • Movies
  • Music
  • Gossips
  • TV
  • Comics
  • Books
  • Gaming

Copyright © 2022 - Sunburst Viral.
Sunburst Viral is not responsible for the content of external sites.