Following final week’s disastrous response to neighborhood outrage relating to the leaked Open Gaming License 1.1 doc, Dungeons & Dragons is attempting once more. Government Producer of D&D, Kyle Brink, launched a brand new assertion speaking concerning the workforce’s aim for a brand new OGL doc. You could find the complete publish over on D&D Past, however I needed to level out a few issues after which dive into the primary draft of the brand new OGL 1.2.
As for Brink’s assertion, it’s so significantly better than the crap put out beforehand. This assertion takes possession of plenty of the errors that Wizards of the Coast has made throughout this fiasco. I nonetheless take it with a grain of salt, however it undoubtedly comes throughout as extra honest and actual than the primary response put out. Second, Brink outlines that the brand new OGL 1.2 shall be extra community-driven and dealt with in an identical means as playtest supplies for Unearthed Arcana and One D&D the place they may share the draft, take feedback for at the very least two weeks, after which get again to us with what they heard from the neighborhood. Brinks additionally promised the next objects:
Your video content material. Whether or not you’re a commentator, streamer, podcaster, liveplay forged member, or different video creator on platforms like YouTube and Twitch and TikTok, you will have at all times been lined by the Wizards Fan Content material Coverage. The OGL doesn’t (and gained’t) contact any of this.
Your equipment to your owned content material. No adjustments to the OGL will have an effect on your potential to promote minis, novels, attire, cube, and different objects associated to your creations, characters, and worlds.
Non-published works, for example contracted companies. You employ the OGL if you wish to publish your works that reference fifth version content material via the SRD. Meaning commissioned work, paid DM companies, consulting, and so forth aren’t affected by the OGL.
VTT content material. Any updates to the OGL will nonetheless permit any creator to publish content material on VTTs and can nonetheless permit VTT publishers to make use of OGL content material on their platform.
DMs Guild content material. The content material you launch on DMs Guild is revealed underneath a Group Content material Settlement with Dungeon Masters Guild. This isn’t altering.
Your OGL 1.0a content material. Nothing will influence any content material you will have revealed underneath OGL 1.0a. That may at all times be licensed underneath OGL 1.0a.
Your income. There shall be no royalty or monetary reporting necessities.
Your possession of your content material. You’ll proceed to personal your content material with no license-back necessities.
This assertion was very refreshing and I appreciated it. Then, the following day, Brink made one other publish with the primary draft of OGL 1.2. As of writing, I’ve not had the time to completely look over the precise OGL 1.2 doc included, however I needed to focus on what Brink put into the publish. When you’ve got learn the precise doc, I’d love to listen to your ideas within the feedback beneath.
There’s fairly a bit to cowl right here. First, D&D shall be utilizing a Artistic Commons license for the core mechanics of the sport. Which means that anybody can use the mechanics and since they’re going via the Artistic Commons nonprofit, they don’t maintain the license and may’t abruptly take them again. That being mentioned, it must also permit WotC to nonetheless accomplish their aim of stopping individuals who attempt to use the license to create “offensive or hurtful content material” relying on the phrases they set within the license.
Second, it’s designed to solely have an effect on revealed tabletop RPG (TTRPG) content material together with books, digital publications, and digital tabletops. That signifies that your precise play podcast or video collection or stream are all protected. In case you are not making D&D dietary supplements or VTT content material to make use of with D&D, you don’t have anything to worry.
Third, they’re nonetheless aiming to deauthorize OGL 1.0a. The workforce admits that this can be a sore spot, however the thought is to shut loopholes so that somebody who makes “offensive or hurtful content material” can’t simply get out of bother by claiming OGL 1.0a as a substitute of OGL 1.2.
Fourth, OGL 1.2 shall be utterly irrevocable besides the half that talks about how you have to cite Wizards in your work and the half that talks about the way you and Wizards can contact one another. These are each affordable exceptions in my view as nobody can predict the longer term.
With my cursory look at every part, this can be a step in the proper route, however nowhere close to excellent. I do know lots of people shall be yelling about how one can’t copyright recreation mechanics, and also you’re appropriate. Nevertheless, you may copyright phrasing and different features used within the mechanics. For instance, WotC might have a copyright on the terminology “assault of alternative” and so when you might need to use that mechanic, you could possibly not use the phrase “assault of alternative” in the identical context and would wish to say one thing alongside the traces of “assault when their consideration is diverted” or one thing else. I’ll defer this level to an precise recreation designer, Jessica Marcrum who had a good and quick thread briefly relating OGL 1.2.