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Here Are All Of The Dumb Ways You Can Die In Resident Evil Requiem

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Here Are All Of The Dumb Ways You Can Die In Resident Evil Requiem

Are you curious about various character deaths in Resident Evil Requiem? Leon and Grace will be fighting a lot of infected, and it’s not guaranteed that they’ll make it out in one piece. Several enemies even have brutal kill animations that lead to instant game overs. We’ll outline all of the possible ways to die in the game, as well as some pretty ridiculous ones.

Note: This article discusses Leon’s and Grace’s potential deaths in the campaign–i.e. from different types of infected and bosses, as well as environmental hazards. Make no mistake: You’re going to see a lot of major spoilers here, and images that contain violence and gore. For everything else about the game, you can refer to our Resident Evil Requiem guides hub.

Deaths from regular infected: Neck bites

Most character deaths in Resident Evil Requiem tend to occur once Leon’s or Grace’s HP is low enough–i.e. “Danger” condition. If the source of the damage is far away or the infected that hit you did a regular attack, then your character will just collapse on the ground dead. However, if your opponent does a grab attack, you’re likely to see a unique kill animation. These include the following:

  • Biting a character’s neck from behind.
  • Pouncing on a character and biting their neck.
  • Ripping out a character’s throat, before continuing to nibble on their arm/hand.

The infected cop: Death by shotgun blast

Early in the campaign, you have to escape Wrenwood Hotel just as a police officer begins to turn. There’s a quick-time event (QTE) sequence where you have to free yourself while the cop is planning to blast you with a shotgun. Grace can actually perish here if you don’t evade the shot, though it’s just a regular death scene where she falls on the floor.

Chainsaw Charlies: Torso rip

You’ll encounter several chainsaw-wielding infected as Leon. These Chainsaw Charlies have unique kill animations, too, depending on certain factors:

  • If the zombie is slicing downward with a chainsaw, Leon will get sliced from shoulder to torso.
  • If the zombie is cutting in a sideways motion or if it’s the chainsaw-wielding infected with a metal helmet, it will cut Leon in half and toss his upper body away.
  • It’s also possible for the chainsaw to get stuck in a zombie’s stomach, causing them to rush toward Leon. If you get caught in a grab attack, well, let’s just say that chainsaw’s gonna give Leon more than just a tummy ache.

Singers: Ear-piercing screech

The Singer zombies in the Care Center are quite a menace. If they grab a hold of Grace, it could lead to a unique Resident Evil Requiem character death. They’ll scream endlessly with their face pressed close to Grace’s. This causes her eardrums to rupture, as blood pours out of her nose and eyes.

Infected gauntlet: Death by lazy sniping

A few hours into the campaign, there’s a section where Grace has to carry a child, Emily, all the way to the church. However, you don’t control Grace at all. Instead, you’re playing as Leon, who’s got a new sniper rifle. That said, if you have a poor aim or you let Grace get overwhelmed, she’ll get devoured by half a dozen infected.

Garmr: Highway snacks

The Garmr is an upgraded variant of the Cerberus dogs from previous games. In Requiem, several rabid packs appear along the highway that leads to Raccoon City Center. The unique kill animation happens when a gantry collapses and you fail to shoot the two Garmr. They’ll leap toward Leon and turn his head into a chew toy.

Licker: Leaping laceration

Funnily enough, we haven’t seen a unique kill animation related to the Licker’s tongue lash attack. Instead, the animation happens when your HP is low and the Licker jumps toward you. Your character will look up at the creature as it slices their torso.

The Children: Neck snap

There’s a short segment of the campaign where you get to play as an entirely different character. Think of this as more akin to a stealth section, where you have to hide from half a dozen evil children. If you do get spotted, then you’re out of luck. These creepy doll-like clones will push your character down to the floor, before snapping their neck.

The bulldozer: Pinned

One of the first environment-related character deaths in Resident Evil Requiem occurs when Grace reaches the Garage in the Care Center. A bulldozer suddenly emerges from the opposite end and you have to shoot the infected that’s driving the vehicle. If you’re too slow or you’re unable to shoot the rotating fan underneath the vehicle, then Grace will get skewered and pinned to a wall.

The meat grinder: Worthy of Mortal Kombat

One of the goriest moments in the game takes place in the Processing area of the Care Center Basement. After draining the pool of blood, you have to fend off the undead while riding a conveyor belt. Watch where you move, as one false step can turn Grace into bacon bits.

Willis Tower: Elevator going down

While Leon is exploring the collapsed Willis Tower, he’ll come across a slanted elevator shaft. Of course, everyone knows that what goes up must come down. If you’re unable to move out of the way, then Leon will get plastered.

Willis Tower: Watch your step

Shortly thereafter, Leon has to traverse a room that has been upturned–i.e. the floor consists of fragile window panes. You can shoot the glass to make your enemies fall to their doom. But, if you shoot the wrong pane, Leon could meet an untimely end.

Note: The next few sections discuss the Resident Evil Requiem character deaths that occur during boss fights. Be ready for even more spoilers.

Blister Borne: Chompy chomp

The Blister Borne is one of the game’s bosses. The goal is to stay away from it, while shooting the bulbous growths on its body. If it manages to catch Leon, it will bite of his head.

Chunk: More chompy chomp

Both Leon and Grace encounter Chunks during their respective segments in the campaign. These are two brothers whose mutations led them to have insatiable appetites. Don’t let the size of these tubby creatures fool you, because the Chunk bros can actually squeeze through narrow corridors. They even have a couple of unique kill animations:

  • Chunks have a grab attack where they eat your character’s head.
  • They also have a lunge attack where they flatten your character, before eating their head.

The Girl: Yes, even more chompy chomp

The Girl is a creature that relentlessly pursues Grace throughout various areas in the game. She lives in the darkness, which means you have to stay in well-lit areas. Assuming the Girl catches Grace, she’ll lift her up and bite off her head, at times playing with her arm as though she’s a lifeless doll. This kill animation also occurs if you fail the QTE sequence in the Care Center Basement.

The Girl: Bye, Emily

Speaking of the Girl and the Care Center Basement, there’s another QTE sequence that involves Emily. Failure to complete that sequence causes the Girl to snatch Emily and take her away. While we know that Emily won’t be killed, it still leads to a game over.

Titan Spinner: That’s it?

The Giant Spider boss, known in-game as the Titan Spinner, is a foe that Leon ends up facing once he reaches Raccoon City. Unfortunately, we didn’t notice special kill animations during this bout.

Mr. X/Super Tyrant: Doing the splits

Hey, it’s a new Mr. X, and he’s got some “killer” moves:

  • His basic kill animation involves grabbing Leon and ripping his body in half.
  • He has another unique kill animation in RPD, when he flings the tail of the helicopter at Leon. You need to go back the way you came. Otherwise, the rotor will slash Leon, and Mr. X will happily separate the two halves of Leon’s body.

Plant 43: Venus flytrap

Plant 43, the upgraded version of Plant 42, has a special attack where its main head snaps toward Leon. Assuming Leon’s HP is low, this leads to instant death, as the carnivorous flora swallows him whole. The camera then pans away, showing blood trickling out of Plant 43’s maw.

The Commander: A “hunky” neckbreaker

We know what you want to call this fella but, for now, let’s just call him the “Commander.” This boss utilizes his mastery of close-quarters combat (CQC). There are multiple QTE sequences during this bout when he grabs Leon by his jaw and the back of his head. If you fail this sequence, the Commander will perform an iconic finishing maneuver.

Note: The next Resident Evil Requiem character deaths are related to the game’s endings. Be forewarned of massive spoilers if you keep scrolling down.

Zeno: Headshot

If you choose the “Destruction” ending, Leon will attempt to fend off “Wesker wannabe” Zeno. Sadly, Leon’s attempts are futile, as he’s already weakened by the virus, whereas Zeno is fully empowered. Zeno overpowers Leon, before shooting him in the head. Grace can only watch in horror.

Victor (Phase 2): Squashed

Conversely, if you choose the “Hope” ending, you get to fight Victor Gideon. The first phase of the battle is nothing to write home about, as we didn’t notice a unique kill animation. During the second phase, though, Victor transforms into a gargantuan monstrosity.

Once Victor has taken enough damage, you’ll trigger a QTE sequence where he swipes at Leon with his claw. Failure to press the button prompt rapidly causes Victor to crush Leon in his hands. He’ll then smash Leon’s lifeless body into the steel flooring.

That does it for our guide on various character deaths in Resident Evil Requiem. Mistakes do have consequences, as you’ll soon find out while playing through the campaign. If you want to delve deeper into spoilery bits, you can read our endings guide and Easter eggs guide.

Veteran operative Leon Kennedy joins forces with FBI agent Grace Ashcroft for more nightmarish encounters against hordes of infected. If you want to survive the night, then we encourage you to check our Resident Evil Requiem guides hub.



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